The use of mobile devices to create ‘augmented contexts’ in the field
January 3, 2011
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Description: This report describes the CONTSENS project (using wireless technologies for context sensitive education and training). The project uses multimedia information, delivered on mobile devices, to supplement a field trip experience for Archaeology students visiting a site. The content included custom-built 3D visualisations of the architecture and multimedia descriptions, delivered in-context in various parts of the site, using the GPS on the mobile devices. The report suggests that the provision of this information extended the Zone of Proximal Development (ZPD) of the students, allowing them to increase their understanding through interaction with the content as well as with their peers.
You will need:
- the visualisations and multimedia resources for this project were built using a custom development and player called Mediascape. You can see a similar tool on the Futurelab Create-a-Scape site.
- Students on site will need access to a device that can display the resources, with GPS if you want them to be triggered by the student’s location.
Cook, J. (2010) Mobile phones as mediating tools within augmented contexts for development. In Brown, E. (ed.). Education in the Wild: contextual and location-based mobile learning in action. A report from the STELLAR Alpine Rendez-Vous workshop series. University of Nottingham: Learning Sciences Research Institute (LSRI). Available online at: http://www.lsri.nottingham.ac.uk/ejb/preprints/ARV_Education_in_the_wild.pdf [Accessed Jan 2011]
The pedagogy discussed in this report is expanded in: Cook, J. (2010). Mobile phones as mediating tools within augmented contexts for development. International Journal of Mobile and Blended Learning, 2(3), 1-12.
Available from: http://londonmet.academia.edu/JohnCook/Papers/323665/Mobile_Phones_as_Mediating_Tools_Within_Augmented_Contexts_for_Development [Accessed December 2010]